The Sims 4 Eco Lifestyle
The Sims 4: Eco Lifestyle is the ninth expansion pack released for The Sims 4 franchise, and it was released on June 5, 2020. This expansion pack offers players the opportunity to live a life centered around environmentalism and sustainability. Players can now take control of their Sim's efforts to reduce their carbon footprint, recycle, and live an eco-friendly lifestyle. This pack offers a unique experience for players who are passionate about environmental causes and want to make a difference in the virtual world.
The Sims 4 Eco Lifestyle
Eco Lifestyle seamlessly integrates with other expansion packs, with many pack-specific features having interactions with the new objects and features in Eco Lifestyle. For example, Werewolves can hunt in the trash, but the pollution levels will affect their ability. If a werewolf howls in smog, they will cough. Meanwhile, Spellcasters can use their magic to remove air pollution and kill swarms of flies which is particularly useful against the new death type, by being swarmed by flies. The Eco Footprint system encourages players to make conscious decisions to improve the environment and live an eco-friendly lifestyle.
The Civil Designer career in The Sims 4: Eco Lifestyle is a career track that focuses on shaping the future of the neighborhood of Evergreen Harbor. Sims in this career have the opportunity to influence the neighborhood's eco-footprint further by participating in community voting for NAPs, and constructing eco-friendly items. The career is divided into two branches: Civic Planner and Green Technician, each with its own unique skill set and focus. This career has daily tasks that allows Sims to work from home if players prefer to do so. The top rank in the Civil Designer career has useful reward traits on both branches for players that are interested in making eco-living a lifestyle.
The Master Maker Aspiration is a creative and fulfilling one for Sims who love to craft, build and make things with their hands. To complete the Master Maker Aspiration, Sims will need to spend time crafting various items and honing their Fabrication skill. The aspiration is designed to be flexible enough to fit around other careers and lifestyles while encouraging Sims to explore their creativity and start new hobbies, like candle-making, furniture-fabricating, and even building bug farms. The Master Maker Aspiration is also great with the newly added Freelancer career branch, Crafter.
Thanks replying Brian! I did think this already about "Repairo", I think I just misinterpreted information I thought the sims would be able to "fix it up" for some reason! :). That's correct about the furniture being able to be sold before you place it!
If you have Freelancer Botanist aspiration and you are living in green neighbourhood you can't complete it because plants auto evolve. Actually plant are changing in quality from normal to perfect in few sims hours and back to normal.
And this is cool! But the thing is, these mechanisms point in the direction of living an un-eco lifestyle. Instead of an eco-warrior you could be... whatever the opposite of that is. Some kind of ozone extremist. A post-post-industrialist? I dunno. But the expansion does make gestures towards that all the time. Some of the Sims already living in the neighbourhoods occasionally support modernisation or less eco-friendly NAPs. Instead of solar panels, you can opt for dirty ol' generators to power your home as a cheaper but catastrophically un-eco way to get energy. But there just aren't as many options.
The Eco Lifestyle expansion pack for The Sims 4 is focused on how your sim's lifestyle affects the world around them. It brings consequences to their world for things like mismanaging trash, using pollution generating items, and reusing and recycling everyday items. Good and bad, many different behaviors will change each world's eco-footprint.
Sims' choices will change the footprint of individual lots as you play. Each neighborhood's lots combine together to make the overall area greener or more industrial, depending on choices you made in both build and buy mode and in your sims actions.
Initiatives such as using green energy or reducing power or water consumption will affect the eco footprint. Other plans such as roughhousing encouraged or juiced community will change sims behavior. Finally, plans like tech support change how much sims earn in specific careers. All sims gain influence from following plans which can then be used to vote for future initiatives.
Eco Lifestyle gives sims chance to learn two new skills, candle making, and fabrication. Wax for candles can be harvested from soy plants grown via gardening or from bees if you have Seasons. Fabrication materials are created by recycling anything in your inventory that you don't need.
The civil designer career allows sims to change the world around them with new inventions and ideas. It is a partial work from home career that gives you set tasks each day or allows you to do a rabbit hole working day.
The maker career lets sims take on different tasks for clients. These will involve talking to clients, producing specific items, and then sending them off for approval. There is no rabbit hole option for this career and no requirement to take on a specific number of jobs.
Eco Lifestyle is an expansion set for The Sims 4 that focuses on being conscious about the natural environment of your virtual family! Move into a new world of Evergreen Harbor and work together with your neighbors to improve it. Leave a positive eco-footprint to keep the planet healthy and clean. Equip your sims with new traits and give them tools to fulfill them. All this and more is available in this expansion, very positively reviewed by the critics. 041b061a72